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Beta2026 · TBA (2026 testing roadmap toward launch)

Apogea

Trinitas · Trinitas

Pixel ArtTibia-likeOld SchoolNo Pay-to-WinHardcoreUpcoming

A Tibia-inspired old-school MMORPG from indie studio Trinitas — knight, mage or rogue in a seamless hand-crafted pixel world that cites Tibia, Diablo, Old School RuneScape and Tolkien, and promises challenge without pay-to-win.

Worth playing in 2026?

No verdict — not out yet

Apogea isn't released (TBA (2026 testing roadmap toward launch)), and hype is not a verdict. When it launches, the score and monetization data will speak for themselves — track it on the release calendar until then.

Worth it if

  • Tibia veterans
  • Old-school hardcore explorers
  • No-pay-to-win purists

Skip it if

  • you need something to play tonight

Composed from this page's data — score, update cadence, monetization — not from a reviewer's mood. Same inputs as the tier list.

What it costs to start

Free to start
  • · Free to download and play — no purchase required
  • · Free to play; playtest access is requested through the Steam page
  • · Patreon supporters get perks like day-one access to the first NA server
  • · Stated no-pay-to-win design; the actual launch shop is unannounced

Prices and bundles change — verify on the official site ↗.

Business model

Free-to-Play

Combat

Tab Target

World design

Sandbox

Platforms

PC

Housing

Open World

Update cadence

Active

Steam Deck

Untested

Cross-play

N/A (one platform)

Cross-progression

N/A (one platform)

Profile facts verified 2026-08-16 · monetization verified 2026-08-16

Review scores

Steam ratingn/an/a
User scoren/an/a
Critic scoren/a
Community sentimentWarmeditorial read — not scored

Population activity

Sourced, dated observations — never an estimate. Different sources measure different things and are never combined.

No verified public player count is available. MMOlist does not estimate MMO populations — an absence of public numbers is not evidence that a game is inactive.

Related context (not a player count)

Twitch viewers — audience interest, not players0

Data as of 2026-09-12.

Live data refreshed 2026-09-12 · refreshes daily

Gameplay profile

PvE focusHigh
PvP focusModerate
GrindinessHigh
Solo friendlyModerate
Casual friendlyLow
Alt friendlyModerate
Crafting depthLow
Guild importanceLow
P2W perceptionVery Low
Open-world PvPFull-loot PvPOld schoolRetro art

Editorial scales · verified 2026-08-16

Pros & cons

  • Genuine Tibia DNA — three vocations, a deep skill tree, and dangerous seamless exploration without hand-holding
  • Strict no-pay-to-win pledge from a Patreon-supported indie team
  • Pick your PvP appetite by server: protected worlds with periodic Blood Moon windows, or Full PvP worlds with a Tibia-style skull system
  • Pre-release: no launch date announced and core systems are still moving
  • Deliberately punishing, guide-light design will not suit everyone
  • Tiny indie studio carrying very high old-school-community expectations

Best for

  • Tibia veterans
  • Old-school hardcore explorers
  • No-pay-to-win purists

Notes & links

In open playtesting since January 16, 2026 across five regional servers (two NA, EU, Asia, SA) with access requested via the Steam page and day-one entry for Patreon backers; a 2026 testing roadmap precedes launch and no launch date is announced. Two server rulesets, per dev answers on Steam: protected worlds where PvP still switches on for everyone level 15+ during periodic Blood Moon windows, and Full PvP worlds with an escalating skull system (up to 100% drop for repeat killers). Deaths drop carried containers with a per-item chance on equipment — Tibia-style loot risk. Buyable pre-built houses with functional furnishings (depots, anvils).

Sources

Guilds recruiting

🏰

No guilds recruiting for Apogea yet

Playing with a community? Yours could be the first listing here — an evergreen recruitment page beats weekly forum posts.

List your guild
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Release tracker

Launch~ TBAchecked 16 days agoTBA

Launch

Free-to-play launch with no announced date — Trinitas frames 2026 as a testing roadmap leading toward release, and the Steam page still lists the release date as to be announced.

Source: Steam store page — release date TBAverified free / open to everyonePC

Follow Apogea's dates in your calendar

A live feed for your own calendar app — new dates, delays, and changes update automatically. Estimated windows stay marked with “~” so they never look like confirmed dates. Unlike a one-shot calendar entry, a slipped date updates itself in your calendar.

Google Calendar: Other calendars → + → From URL and paste the feed URL (Google refreshes subscribed feeds every ~12–24 h). Outlook.com: Add calendar → Subscribe from web.

Past events (1)
BetaJanuary 16, 2026Confirmed date✓ Released

Open playtest

Steam playtest servers opened across five regions — Duvento and Norduno (NA), Euruno (EU), Lunero (Asia) and Orduno (SA) — with access requested via the Steam page and day-one entry for Patreon backers.

Source: MMORPG.com — testing opensverified signup requiredPC

Dates come from the sourced MMOlist release tracker — estimated windows are marked “~” and delays keep their history. Follow the whole genre on the release calendar.

Frequently asked questions

When does Apogea release?

Apogea has no committed date yet — the launch is TBA. Planned platforms: PC. MMOlist tracks this date with sources and any delays on the release calendar.

How do I get into the Apogea release?

Launch is free and open to everyone — no purchase or signup barrier. Timing: TBA (not yet confirmed).

Will Apogea be free to play?

Yes — Apogea is planned as a free-to-play title.

This week in MMOs 10 population movers · 1 upcoming dates · new every Monday →

Spotted outdated or wrong info? — corrections ship fast.