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Shroud of the Avatar: Forsaken Virtues

Catnip Games · Catnip Games

Ultima SuccessorPlayer HousingPlayer-Owned TownsSandboxCraftingFree-to-Play + Sub
55

MMOlist score

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Richard Garriott's Kickstarted, Ultima-in-all-but-name sandbox — a virtue-driven world of open-world housing, hundreds of player-owned towns and deep classless crafting, kept alive on a monthly release cadence by a skeleton crew long after the hype faded.

Worth playing in 2026?

For a specific kind of player

Shroud of the Avatar: Forsaken Virtues in 2026 scores 54/100 on the overall lens — updates keep coming, and reviews aggregate to 55/100. Its crafting and economy depth is about as good as the genre offers. The monetization is the asterisk: pay-to-win perception sits at 4/5.

Worth it if

  • Ultima devotees who want Garriott's virtue-driven world in MMO form
  • Players who live for housing, decorating and player-run town-building
  • Crafters and player-economy tinkerers who don't mind a small, aged world

Skip it if

  • pay-to-win is a dealbreaker for you (perception 4/5)
  • you want your time respected — grind is high
  • heavy, off-putting monetization: prime housing lots cost hundreds of real dollars, in-game gold and tax are buyable with premium currency, and funding now leans on $18–$27/mo subscriptions
  • tiny population — the open world and most player towns feel empty outside scheduled events

Composed from this page's data — score, update cadence, monetization — not from a reviewer's mood. Same inputs as the tier list.

What it costs to start

Free to start
  • · Free to download and play — no purchase required
  • · Optional subscription adds perks or removes limits
  • · Free to play with the full single-player story and land access; no mandatory subscription
  • · Optional subscriptions (~$18 and ~$27/mo tiers, added 2024) are now the studio's main funding source
  • · Prime housing lots and property deeds can run into the hundreds of real dollars; upkeep is a gold tax payable with premium currency (Crowns of the Obsidians)
  • · Budget warning: heavy cash-shop pressure (P2W perception 4/5)

Prices and bundles change — verify on the official site ↗.

Business model

Free-to-Play + Sub Option

Combat

Tab Target

World design

Sandbox

Platforms

PC, Mac, Linux

Housing

Open World

Update cadence

Active

Profile facts verified 2026-07-21 · monetization verified 2026-07-21

Time commitment

Typical session1–2 hours
Time to endgameno data
Catch-up friendlinessModerate
Daily-chore pressureLow
Endgame progressionHybrid

Low chore pressure = the game doesn't punish missed days. Editorial assessments · verified 2026-07-21.

Review scores

Steam rating53% positiveSteam · 2026-07-26
User scoren/an/a
Critic score58curated estimate
Community sentimentFrustratededitorial read — not scored

Population activity

Sourced, dated observations — never an estimate. Different sources measure different things and are never combined.

Platform activity

Steam activity
Concurrent players (platform)
18 concurrent
2026-07-26 · 17h ago

Scope: Players with the game open through the Steam client at the moment of observation, as reported by Steam's own player-count API. partial coverage

Does not include: The game's own launcher, console players, other storefronts (Epic, standalone clients), and any separate regions or server clusters. For most MMOs Steam is one launcher among several, so this is a floor, not a total.

Source & method →

Related context (not a player count)

Steam peak concurrent (all-time)18
Twitch viewers — audience interest, not players0
Full activity history →

Data as of 2026-07-26.

Live data refreshed 2026-07-26 · refreshes daily

Gameplay profile

PvE focusVery High
PvP focusLow
GrindinessHigh
Solo friendlyHigh
Casual friendlyModerate
Alt friendlyLow
Crafting depthVery High
Guild importanceModerate
P2W perceptionHigh
Old schoolRealistic art

Editorial scales · verified 2026-07-21

Pros & cons

  • Genuinely deep sandbox systems — open-world housing, 489+ player-owned towns, five-branch crafting and a classless skill-based build tree
  • The most literal Ultima spiritual successor going, with virtue questlines and a fully soloable single-player story
  • Steady monthly content releases from Catnip Games years after most expected the servers to go dark
  • Heavy, off-putting monetization: prime housing lots cost hundreds of real dollars, in-game gold and tax are buyable with premium currency, and funding now leans on $18–$27/mo subscriptions
  • Tiny population — the open world and most player towns feel empty outside scheduled events
  • Aged, poorly optimized client (town lag, crashes) and a divisive card/deck combat system that critics never warmed to

Best for

  • Ultima devotees who want Garriott's virtue-driven world in MMO form
  • Players who live for housing, decorating and player-run town-building
  • Crafters and player-economy tinkerers who don't mind a small, aged world

Notes & links

Kickstarted in 2013 (~$1.9M) by Richard Garriott's Portalarium as a spiritual successor to Ultima; Steam Early Access November 2014, full launch March 27, 2018, free-to-play since October 2018. Development transferred to Catnip Games in October 2019, which has shipped steady monthly 'Release' updates since (R151 in June 2026). In September 2024 Catnip added $18 and $27 monthly subscription tiers, now the studio's primary revenue. Live Steam/critic numbers will overlay the placeholder metrics on the next stats refresh.

Sources

Guilds recruiting

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No guilds recruiting for Shroud of the Avatar: Forsaken Virtues yet

Playing with a community? Yours could be the first listing here — an evergreen recruitment page beats weekly forum posts.

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Not sure Shroud of the Avatar: Forsaken Virtues is your game?

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Frequently asked questions

Is Shroud of the Avatar: Forsaken Virtues free to play?

Yes — free to start. Free to download and play — no purchase required. Optional subscription adds perks or removes limits. Free to play with the full single-player story and land access; no mandatory subscription.

Is Shroud of the Avatar: Forsaken Virtues worth playing in 2026?

For a specific kind of player. Shroud of the Avatar: Forsaken Virtues in 2026 scores 54/100 on the overall lens — updates keep coming, and reviews aggregate to 55/100. Its crafting and economy depth is about as good as the genre offers. The monetization is the asterisk: pay-to-win perception sits at 4/5.

How many people play Shroud of the Avatar: Forsaken Virtues? Is it dead?

Shroud of the Avatar: Forsaken Virtues's official servers are online, but no verified total player count is publicly available. MMOlist shows sourced activity observations — such as Steam concurrent players where a source exists — in the Population activity section rather than estimating a total. An absence of public numbers is not evidence that a game is dead.

Is Shroud of the Avatar: Forsaken Virtues pay-to-win?

Many players say yes — spending gives meaningful advantages, and the pay-to-win criticism is common.

What platforms is Shroud of the Avatar: Forsaken Virtues on?

Shroud of the Avatar: Forsaken Virtues is available on PC, Mac, Linux.

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