Raph Koster
Now
Founder & CEO of Playable Worlds — Stars Reach launches into Steam early access in summer 2026 · Playable Worlds · game page →
As of 2026-06-03 · source ↗
The virtual-world theorist of MMORPG design. Koster led the design of Ultima Online — the game that proved persistent worlds could work at scale — then served as creative director of Star Wars Galaxies, the sandbox whose player-driven professions and economy are still the genre's reference point. His book A Theory of Fun for Game Design is a standard text, his blog at raphkoster.com is twenty years of design writing in public, and his studio Playable Worlds is now shipping Stars Reach.
Designed the two sandboxes — Ultima Online and Star Wars Galaxies — that every 'player-driven world' since has been measured against, and never stopped publishing what he learned.— MMOlist Hall of Fame citation
Career
- Stars Reach2019–Founder & CEO, Playable Worlds — creative director
- Metaplace2006–2010Founder & president, Metaplace
- Star Wars Galaxies2000–2006Creative director, Sony Online Entertainment
- Ultima Online1995–2000Creative lead, Origin Systems
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