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Defunct1983–2004· Austin, Texas, US

Origin Systems

Richard Garriott's Ultima house — 'We Create Worlds' — and the studio where the graphical MMORPG was effectively invented: Ultima Online (1997) proved a persistent world could hold hundreds of thousands of subscribers. EA acquired Origin in 1992 and closed the studio in 2004; Ultima Online outlived it.

From the archive

Origin Systems games that are sunset, cancelled, or outside the curated catalog — an honest studio page includes the worlds that closed.