Games like New World: Aeternum
Ranked by how closely each game's gameplay profile, monetization, and world design match New World: Aeternum — not by popularity. Similarity blends attribute distance across PvE/PvP focus, grind, combat, and social systems with shared tags and curated links.
New World: Aeternum is a sandpark MMO with action combat on a buy-to-play model. Of the picks below, 8 of 10 share its action combat, 7 of 10 share its sandpark world and 7 of 10 share its open-world PvP.

Gloria Victis
#1 · 84% similar
vs New World: Aeternum: Gloria Victis is less solo-friendly and less casual-friendly, with a free-to-play model instead of buy-to-play.

Black Desert Online
#2 · 78% similar
vs New World: Aeternum: Black Desert Online is grindier, less casual-friendly and seen as more pay-to-win.

Dune: Awakening
#3 · 78% similar
vs New World: Aeternum: Dune: Awakening is less casual-friendly and deeper on crafting, with a sandbox world instead of a sandpark world.

Destiny 2
#4 · 69% similar
vs New World: Aeternum: Destiny 2 with a themepark world instead of a sandpark world, a free-to-play model instead of buy-to-play and no open-world PvP.

ArcheAge Chronicles
#5 · 68% similar
vs New World: Aeternum: ArcheAge Chronicles is less casual-friendly, grindier and less solo-friendly.

EVE Vanguard
#6 · 68% similar
vs New World: Aeternum: EVE Vanguard is less casual-friendly and lighter on crafting, with no open-world PvP.

Corepunk
#7 · 66% similar
vs New World: Aeternum: Corepunk is less casual-friendly, grindier and less solo-friendly.

PIONER
#8 · 64% similar
vs New World: Aeternum: PIONER is less casual-friendly, less guild-dependent and less PvP-focused.

Justice Online
#9 · 64% similar
vs New World: Aeternum: Justice Online is less solo-friendly, with hybrid combat instead of action combat and a free-to-play + sub option model instead of buy-to-play.

The Elder Scrolls Online
#10 · 62% similar
vs New World: Aeternum: The Elder Scrolls Online with a themepark world instead of a sandpark world, soft-lock action combat instead of action combat and a buy-to-play + sub option model instead of buy-to-play.
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