Skip to content
MMMOlistbeta

EverQuest Legends vs Pantheon: Rise of the Fallen

Every attribute in the database, side by side — the right pick depends on how you play.

EverQuest LegendsPantheon: Rise of the Fallen
StatusLiveEarly Access
Release year20262024
DeveloperGame JawnVisionary Realms
Business modelSubscriptionBuy-to-Play
PlatformsPCPC
Combat typeTab TargetTab Target
World designThemeparkSandpark
MMOlist scoren/a73
Steam rating73%
User score
Critic score
Steam peak CCU4.5K
PvE focus
PvP focus
Grindiness
Solo friendly
Duo friendly
Casual friendly
Typical session1–2 hours2+ hours
Time to endgame300h+
Catch-up friendly
Chore pressure
Endgame progressionVerticalVertical
Alt friendly
Crafting depth
Guild importance
P2W perceptionVery LowVery Low
Open-world PvPNoNo
Full-loot PvPNoNo
HousingInstancedNone
Steam DeckNo Steam releaseUnsupported
Cross-playPartial / N/APartial / N/A
Cross-progressionPartial / N/APartial / N/A
Update cadenceActiveActive
Best forLapsed EverQuest players who can't commit to grouping; Solo players who want a 1999 world without a 1999 schedule; Build tinkerers (three classes on one character)EverQuest refugees; Forced-grouping fans; Slow-TTK tacticians

Pick EverQuest Legends if you want…

  • Lapsed EverQuest players who can't commit to grouping
  • Solo players who want a 1999 world without a 1999 schedule
  • Build tinkerers (three classes on one character)

Pick Pantheon: Rise of the Fallen if you want…

  • EverQuest refugees
  • Forced-grouping fans
  • Slow-TTK tacticians

Still torn? Add a third game, or let the quiz decide from how you actually play.