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Games like Asheron's Call

Ranked by how closely each game's gameplay profile, monetization, and world design match Asheron's Call — not by popularity. Similarity blends attribute distance across PvE/PvP focus, grind, combat, and social systems with shared tags and curated links.

Asheron's Call is a sandbox MMO with action combat on a subscription model. Of the picks below, 9 of 10 share its sandbox world, 9 of 10 share its open-world PvP and 6 of 10 share its vertical endgame progression.

Ultima Online banner art
Live
94

Ultima Online

#1 · 81% similar

94Sandbox
SandboxOpen World Housing1997

vs Asheron's Call: Ultima Online is easier to catch up in, with tab-target combat instead of action combat and a free-to-play + sub option model instead of subscription.

Community-linked pickSandbox worldOld-school philosophyOpen-world PvP
Apogea banner art
Beta

Apogea

#2 · 72% similar

n/aSandbox
Pixel ArtTibia-likeOld School

vs Asheron's Call: Apogea is less guild-dependent, with tab-target combat instead of action combat and a free-to-play model instead of subscription.

Sandbox worldOld-school philosophyOpen-world PvPFull-loot stakes
Tibia banner art
Live
79

Tibia

#3 · 70% similar

79Sandbox
1997Full LootHardcore

vs Asheron's Call: Tibia is seen as more pay-to-win, with tab-target combat instead of action combat and a free-to-play + sub option model instead of subscription.

Sandbox worldOld-school philosophyOpen-world PvPFull-loot stakes
Mortal Online 2 banner art
Live
69

Mortal Online 2

#4 · 70% similar

69Sandbox
First PersonFull LootHardcore

vs Asheron's Call: Mortal Online 2 is more PvP-focused, less PvE-focused and less solo-friendly.

Community-linked pickAction combatSandbox worldOpen-world PvP
Old School RuneScape banner art
Live
87

Old School RuneScape

#5 · 66% similar

87Sandbox
Old SchoolSkillingIronman

vs Asheron's Call: Old School RuneScape is less guild-dependent, with tab-target combat instead of action combat and a free-to-play + sub option model instead of subscription.

Sandbox worldOld-school philosophyOpen-world PvPFull-loot stakes
Entropia Universe banner art
Live
65

Entropia Universe

#6 · 66% similar

65Sandbox
Real Cash EconomyPEDVirtual Property

vs Asheron's Call: Entropia Universe is seen as more pay-to-win and less guild-dependent, with a free-to-play model instead of subscription.

Action combatSandbox worldOld-school philosophyOpen-world PvP
Star Citizen banner art
Early Access
87

Star Citizen

#7 · 65% similar

87Sandbox
Space SimCrowdfundedFirst Person

vs Asheron's Call: Star Citizen is easier to catch up in and seen as more pay-to-win, with a buy-to-play model instead of subscription.

Action combatSandbox worldOpen-world PvPFull-loot stakes
Myth of Empires banner art
Live
72

Myth of Empires

#8 · 65% similar

72Sandbox
SurvivalSiege WarfareAncient China

vs Asheron's Call: Myth of Empires is heavier on scheduled chores and deeper on crafting, with a buy-to-play model instead of subscription.

Action combatSandbox worldOpen-world PvPFull-loot stakes
Dune: Awakening banner art
Live
75

Dune: Awakening

#9 · 64% similar

75Sandbox
SurvivalSci-FiBase Building

vs Asheron's Call: Dune: Awakening is heavier on scheduled chores and deeper on crafting, with a buy-to-play model instead of subscription.

Action combatSandbox worldOpen-world PvPFull-loot stakes
EverQuest banner art
Live
79

EverQuest

#10 · 64% similar

79Themepark
Old SchoolForced GroupingTLP Servers

vs Asheron's Call: EverQuest with a themepark world instead of a sandbox world, tab-target combat instead of action combat and a free-to-play + sub option model instead of subscription.

Community-linked pickOld-school philosophy1999PvE-heavy

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