Weekly digest
This Week in MMOs — September 7–13, 2026
2026-09-07 → 2026-09-13. Movers compare average Steam concurrent players this week against the week before; games under 150 average players are excluded. Generated automatically from daily tracking, the release tracker, and the news archive.
📈 Risers this week
| Game | Prior week (avg) | This week (avg) | Change |
|---|---|---|---|
| Final Fantasy XIV | 14K | 17K | +19% |
| DC Universe Online | 298 | 348 | +17% |
| Ragnarok X: Next Generation | 138 | 154 | +12% |
| Warframe | 52K | 57K | +9% |
| The Elder Scrolls Online | 6.4K | 6.8K | +7% |
📉 Fallers this week
| Game | Prior week (avg) | This week (avg) | Change |
|---|---|---|---|
| PIONER | 347 | 67 | -81% |
| Fellowship | 310 | 247 | -20% |
| SpiritVale | 11K | 8.6K | -19% |
| Mortal Online 2 | 379 | 315 | -17% |
| Myth of Empires | 724 | 625 | -14% |
🗓️ Release-schedule changes
- ArcheAge Chronicles — Network Test (US & Canada): confirmed → released · Ran as scheduled: XLGAMES posted "Network Test Now Live" at the 7:00 PM EDT start and "Network Test Has Ended" at the 1:00 AM EDT close. source
- Aion 2 — Global Launch (PC): October 2026 (delayed) → October 5, 2026 (confirmed) · NC named the day at gamescom Opening Night Live on August 25, 2026 — the October window narrowed to a committed date; the earlier September → October slip stays on record. source
- Chrono Odyssey — Global Launch: Q1 2027 → Q2 2027 · Pushed one more quarter in Kakao Games' 2Q 2026 earnings call (August 5, 2026); the co-CEO told investors there will not be further delays. source
- Stars Reach — Steam Early Access: confirmed → released · Early Access opened on Steam on August 18, 2026 as committed — no slip. Severe launch-week server issues were followed by nine hotfixes in two weeks (Starside, September 4). source
- Scars of Honor — Steam Early Access: Q1 2027 (estimated) → 2027 · Beast Burst's own written statement (MeinMMO interview, June 30, 2026) is that late 2026 was the original aim and 2027 is the realistic Early Access target; the Q1 2027 figure traced only to a fan-site relay of a stream remark, so the tracker now carries the studio's year-precision window. source
- Ragnarok Zero — Global PC Launch: TBA (announced) → August 18, 2026 (released) · Gravity Game Unite launched Ragnarok Zero: Global on August 18, 2026 — PC client, subscription model, serving Southeast Asia, Europe, and Oceania. The Americas are not in the launch region list. source
- EverQuest — Lethar (Time-Locked Expansion server): confirmed → released · Opened on schedule on August 26, 2026 at noon PT, starting in The Serpent's Spine with the personal-loot ruleset — the official "Lethar Server is now open!" post is dated August 26. source
- The Elder Scrolls Online — Season Two: Autumn 2026 (announced) → October 21, 2026 (confirmed) · Game Director Nick Giacomini's July 30 roadmap letter pinned the season start — the autumn window narrowed to a committed date, it did not slip. Update 51 moved one week to September 28 on PC/Mac. source
- Albion Online — Dragonfire update: confirmed → released · Dragonfire (version 32.000.1) shipped as scheduled on August 31, 2026 across PC, console, and mobile. source
- Guild Wars 2 — Visions of Eternity: Code of Creation: 2026 (announced) → September 15, 2026 (confirmed) · ArenaNet named the third and final Visions of Eternity update — Code of Creation — on August 11 and dated it September 15; the year window narrowed to a committed day, it did not slip. source
- Throne and Liberty — Colossus Vegamor update: August 2026 → Late September 2026 · Amazon's August 14 Resistance Report rescheduled the Colossus Vegamor update from August to September to prioritise the Q4 handover of Western operations to NC; the August 26 Update 4.9.0 notes refine it to "the end of September". No new date has been given for the bundled Castle Siege and Tax Delivery changes. source
🚀 Confirmed in the next two weeks
- RuneScape: Dragonwilds — 1.0 Launch · Launch · September 15, 2026
- Guild Wars 2 — Visions of Eternity: Code of Creation · Major Update · September 15, 2026
- Aion 2 — Launch Scale Test (open stress test) · Beta · September 17, 2026
- World of Warcraft: Forever — Beta · Beta · September 17, 2026
- Dune: Awakening — Console Launch (PS5 / Xbox Series X|S) · Launch · September 22, 2026
📰 Headlines
- BlizzCon 2026: World of Warcraft Forever's deep-dive panel talks group play, progression, and item updates · MassivelyOP · World of Warcraft
- Ship of Heroes will officially sunset after just one year of live operation on September 22 · MassivelyOP · Ship of Heroes
- Fans raise a ruckus over the paywalling of World of Warcraft Forever's Skyborne 'cash elves' · MassivelyOP · World of Warcraft
- ArcheAge Chronicles - Network Test Has Ended · ArcheAge Chronicles · Steam · ArcheAge Chronicles
- [9/14 Official Live Stream]Otsukimi Event Play! · Toram Online · Steam · Toram Online
- Dev Blog | Character Customization and Hair Dye Are Now Free! · Once Human · Steam · Once Human
- ArcheAge Chronicles - Network Test Now Live · ArcheAge Chronicles · Steam · ArcheAge Chronicles
- Starside - SEP.12.2026 · Stars Reach · Steam · Stars Reach
- Guild Wars 3 discusses its more approachable setting and being 'meaningfully multiplayer' · MassivelyOP · Guild Wars 3
- [12/09 - 13/09] 34hr Happy Hour - let it rain NosDollars! · NosTale · Steam · NosTale
- Dev Blog | Beast Riding, Gardener Combat, and Ranching Updates · Once Human · Steam · Once Human
- The Stream Team: Bringing back Blair's book in AdventureQuest 3D's Amityvale · MassivelyOP · AdventureQuest 3D
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